Emotional games

Welcome to our games page!

We have developed two games as part of our research and schools projects – a card game designed to test and stretch your emotional vocabulary – and an online game about changing expressions of emotions through history.

Both can be enjoyed by children and adults of all ages!

Emotionology: The Game of Feelings

Describing melancholy? Acting out anger? The aim of the game is to guess as many emotion words as possible while your team-mates describe, draw and act them out. Teams then work together to position emotion words on a two-dimensional feelings map. Emotionology is available as a PDF which includes full instructions.

What are they feeling?

Discover how emotional expressions have changed over time, and how people can interpret the same faces in different ways. This online game introduces you to the history of emotions and, as a bonus, you’ll be helping us with our research by giving your answers too.  Thank you!

Website credits

The Emotions Lab has been developed collectively by the Queen Mary Centre for the History of the Emotions, with texts for individual emotions written by: Sarah Chaney, Thomas Dixon, Jules Evans, Richard Firth-Godbehere, Edgar Gerrard Hughes, Jane Mackelworth, and David Saunders.

Podcasts produced by Natalie Steed.

Website by Square Eye Ltd.

The Emotions Lab was made possible by support from the Wellcome Trust in the form of a Collaborative Award for the project ‘Living With Feeling: Emotional Health in History, Philosophy, and Experience’.
The ‘Living With Feeling’ project aims to use history and the humanities to help people articulate and move towards their own well-informed vision of emotional health.
The Emotions Lab